Levels that feel earned
Real activity drives steady progress without turning the weekly boss into an idle game.
Co-op fitness RPG for friends
Walk and train all week. Your Apple Health activity becomes damage against a boss you share with friends. Miss your goal and the boss heals—with your name in the battle log.
Current threatThe Hound of Harrowmere
One weekly boss
Your real friends
Every miss has a name
No ads. No pay-to-win.
The weekly campaign
You do not grind inside the app. Move in the real world, then return to see what the warband did with it.
Walks, runs, lifts, rides, and any workout logged to Apple Health build daily effort.
Your effort becomes damage. If everyone reaches their goal, the warband earns a team bonus.
Fall short and your damage still counts—but the boss heals, and the combat log names who missed.
Slay the boss before the week ends to earn spoils, raise the difficulty, and continue the campaign.
The social pressure engine
No public leaderboard. No strangers. Just the people who already know whether you went for that walk.
The warband deals 412 damage.
Team bonus ×1.25.
The Toll-Reeve heals 40 HP —
Mike missed today's goal.
The world plays it straight. Your friends can handle the commentary.
The fight in your pocket
Swole & Shield is built for a short daily check—not another screen that asks you to exercise your thumbs.
More than a step counter
Each warband is its own RPG campaign. Earn experience, raise Strength and Defense, train abilities, and choose how you will fight when the day settles.
Real activity drives steady progress without turning the weekly boss into an idle game.
Pick a focused ability and coordinate a battle plan with the friends in that warband.
Armor, weapons, banners, and companions show what you earned. None of them buy power.
Built around Apple Health
iPhone steps work. Any workout written to Apple Health can contribute, including lifting, running, cycling, and classes.
Effort is normalized to your own usual activity and capped daily, so consistency matters more than raw athletic output.
Health access is read-only. Your Health data is used for game features—not advertising, tracking, or marketing.
Field notes
Swole & Shield is a co-op fitness RPG for iPhone. You and a private group of friends turn real activity from Apple Health into damage against one shared weekly boss.
Steps and workouts from Apple Health build daily effort against your own usual activity. When the day settles, that effort becomes boss damage alongside your chosen ability and the warband's battle plan.
A warband is a private, invite-only group of up to 10 friends. Each warband has its own weekly boss, campaign progress, battle choices, and soldier levels.
No. Your iPhone's Apple Health data is enough. Watch owners may get better automatic workout logging, but no scoring advantage.
Technically, yes. The real game is the warband: small friend groups coordinating against one weekly boss.
Turn on Furlough in Settings. Covered misses will not heal the boss while you are away.
No. Swole & Shield has no ads, and equipment is cosmetic. Purchases cannot change effort, damage, boss healing, stats, or rewards.
App Store release pending
Free for iPhone. No ads. No strangers. No pay-to-win.